Ladymist is what happens when a Dragon builds a city for her children. She is called the Lady or the City of Lairs.
Ladymist is a city hewn from a mountain into the shape of a step pyramid, one borough to each step. Waterfalls spill from the upper levels tot he lower and conjure mist into the streets. In spring, mountain foliage makes a canopy over the cobblestone streets and in the winter the waterfalls freeze into ten story crystal sculptures.
Lair Sisters, in their green habits, silently make their way through the market-place, bargaining in sign language or on small chalk boards. Balladeers sing epic Draconic poetry that can take days to recite completely. Gentlemen and ladies stroll arm in arm through the Jade Aerie with their exotic birds on their shoulder.
In the Goblin ghetto, the greenish children mock duel with wooden knives. Any adults with goblin blood aren’t allowed to walk the streets out of their borough in groups larger than three. It is called the Horde Law, from a time when Goblin, Orc, Ogre and Troll Horde spilled out of the forest and laid siege to the Lady.
During festivals cres paper puppet heroes hunt wooden vampires or trolls through the streets. When the creatures are caught, inevitably in a square next to a dried out fountain, the puppets engage in duels. Red candy spills from any wounds inflicted into the delighted hands and mouths of Ladyfolk children.
The Ladyfolk, as the city-born are called, would never dream of living anywhere else.
I have been feeling a need to revisit Ladymist. Perhaps if I find some people to playtest the Burning Wheel with me I will resurrect this city.
The story hour for the D&D game it was the setting for can be found here.