16 thoughts on “Sons of Kryos #32: The show was on time but me posting it here was late.

  1. economy of points

    I just listened to your holiday podcast on the way to work, and am sorry I didn’t hear about the contest before now!

    Interesting note about economy and “fate/luck/whatever” points. I played in a Mutants & Masterminds game, and it was definitely a clear example of the GM not quite being in the mindset to hand them out often enough to jump-start our use of them – they ended up feeling like rare stores, hoarded and barely used; even though they were replenished at the start of each session, because we received them so rarely, we rarely used them, and in hindsight, I think that’s too bad. Then again, it was a new system for all of us.

  2. economy of points

    I just listened to your holiday podcast on the way to work, and am sorry I didn’t hear about the contest before now!

    Interesting note about economy and “fate/luck/whatever” points. I played in a Mutants & Masterminds game, and it was definitely a clear example of the GM not quite being in the mindset to hand them out often enough to jump-start our use of them – they ended up feeling like rare stores, hoarded and barely used; even though they were replenished at the start of each session, because we received them so rarely, we rarely used them, and in hindsight, I think that’s too bad. Then again, it was a new system for all of us.

  3. hey sons-

    another great podcast! i love how your commentaries come from actual play experiences, and little stories of what happened in the game, in character and between people (even Jeff and his pirate-governor’s daughter incest LARP).

    2007 is gonna be another great year for games.

    rock on and i look forward to chillaxing at dreamation.

    mmt

  4. hey sons-

    another great podcast! i love how your commentaries come from actual play experiences, and little stories of what happened in the game, in character and between people (even Jeff and his pirate-governor’s daughter incest LARP).

    2007 is gonna be another great year for games.

    rock on and i look forward to chillaxing at dreamation.

    mmt

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