This e-mail was sent to the folks I game with after our last session, as mentioned in Episode 15 of Daydreaming About Dragons.
Everyone present take 4 XP for the past session. Good plan, good execution. Good stuff.
I knew they had a Big Fucking Gun out of the box but wasn’t sure how they’d set it up. The way you guys posed as a Veluriuan family ship really changed the way I thought that whole thing would go.
Witt and I had a miscommunication about the Gudradim hunter who works for the Valerius family. She is not the traitor Strachan is hunting. She is a different person all together. Sorry for the confusion.
If we ever have a game where we have absences and don’t want to move on without everyone present we will play a game on board the Free Trader Mubarak, the haunted ship under Captain Agrippa Horatius.
Mechanics I want to write-up:
- Buying things using Astral Dragon Money (inspired by Burning Wheel’s resource dice)
- Making tech in the lab (inspired by the Saavyhead’s Workplace move in Apocalypse World)
- Experience point lists (inspired by Blades in the Dark)
Ammo checks (inspired by usage die in old school D&D games)
You got over a dozen crates containing the parts for six complete Storm armors as worn by the Guevaran Hegemony Space Marine Squads along with diagnostic support stations and replacement parts. These are the type of armor worn by Lalita Space Marines during the Battle of Forest 164 in the bloodiest battle against the Crick. There currently are not any companies nor governments producing these in this system.
In most systems using these in acts of violence without the proper paperwork is considered an act of terrorism.
Keeping these in fighting shape is really difficult. Space Marine squads have 3 Warfare Engineers for every one door-kicking devil dog wearing one of these brutal machines on the battlefield. There will be mechanics to show this.
P.S. It looks like that armor pic (not shown above but in the link) is by Kai Lim.