So, you’ve hit 0 Hit Points with special Guest-Star, Asmodeus

Noticed the max HP on the Stonetop character sheets is 16 hit points, found that amusing and it started a conversation with a friend about death mechanics in RPG’s. He shared a few of his favorites along with his thoughts and then I had a template so I decided to stat up an arch-fiend.

What is keeping this character alive? Raw will? Love of comrades? Something more fell and dark? If you can’t think of anything that would keep them going, then they are dead. We will toast their bravery later.
 Tell your friends at the table what is keeping this character going and check off one skull below. Each skull can be checked once in the existence of a character.
 A greater power has sent you back for a purpose.

 You have been dealt a grevous wound and will perish without a healer’s touch in 1d6 days. Make a Con check every time you try to do anything.

 Death is coming for you. Roll a 1d6 at the start and end of every session. Rolling a 1 means an avatar of Death comes seeking your soul. +1d6 if you did any of the following this session: 
 + Entered the Temple of a Death Deity
 + Gained a Level
 + Killed (don’t count the kills)

 This is your last stand. When this battle ends, so does your life. The Referee will roll 1d20 for every hit die your character possesses; that is how many rounds you have left. The roll can be secret or out in the open; your choice. 
 While you yet live, you can either take Advantage for a roll that round or inspire another to take Advantage that around.









Shit, now I need to stat out a Death Avatar, don’t I?

And then I got on a roll, so I decided to stat up Asmoedeus for 5 Torches Deep and then I needed to stat up Pit Fiends…so…

I like the process of statting up monsters for 5 Torches Deep; it is about cutting out the things that aren’t key to the concept.

These designs and more in the Tabletop Role-Playing Games collection…

https://shopofjudd.threadless.com/collections/tabletop-role-playing-games

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