The team shamed the Red Wizards into dealing with every other puzzle room. They dealt with a room with anti-gravity and a whirling death fan. Two of the Red Wizards died and when the anti-gravity ended it rained death down on their friends. Kuru the Halfling Rogue subtly mage-handed the magic items on the dead wizards; it was a good haul.
Having smart NPCs handle 2 of the puzzle rooms was a fun way to speed it up. I made some rolls on their behalf to see how they did. My disdain of some parts of this adventure were made known to my friends.
Then they jumped into the room with the Godling and the Soulmonger, the engine that Acererak was using to make his own death god. The Soulmonger was held up by Adamantine struts. Cut down one strut and the engine falls into the lava below. I secretly hoped that Jusko’s vorpal sword would cut down a strut.
They dog-piled the Godling. I forgot lots of stuff in the room that would’ve made he fight harder. It was still fun, still felt epic.
Before they entered the final room, Trundle the Dwarf Ranger did the math on the nearest Godroad; it was a hundred yards from the opening of the dungeon back the way they came.
While everyone else was killing the Demi-Lich’s Godling, Trundle was poking around the balconies and found a portal to an altar. And there was a doorway to a Godroad. They had an exit plan. Nice work.
At one point Bugwump the Frog-kin Wizard made a HUGE Arcana check on the Godling and realized that Acererak would arrive within a few rounds of them killing it due to a spell on it. I rolled a d4 when the Godling died. 3 rounds.
Jusko the Human Fighter, Helewyn the Elf Barbarian and Failed Soldier the Corpse-flea Grave Cleric were doing their best on the struts but not having much luck. Then Jusko talked to his word and beseeched it to do its old head-lopping job (what Drew said was way cooler). Nat 20. Boo-ya.
They ran out the fading door to the Godroads just as Acererak arrived, screaming in frustration. – mission accomplished.
They earned a boatload of levels on the Bingo Board. 7 levels to be divvied up among the party.
We’ll do some fun downtime during Sigil’s carnivale/Mardi Gras-style mask party holiday. I’m going to make up funky carousing rules based on what mask they choose to wear.
Then we’re off to the Demi-Plane of Dread, where a neighboring Outlands Expedition Team went on a mission and went missing.