In which the Sigil 6 meet a quartet of Holy Knights of the Raven Queen and pay their toll for crossing a Shadar-Kai Bridge with the Tale of the Strahd’s Slaying.
Trundle rolled a fairly high perception roll looking at the Demi-Plane of Dread’s Mists and so he could see that they were not natural but manufactured and also malevolent.
“Let’s take our time and get to Sigil by walking through the Shadowfell to Gloomwrought – enjoy the market there, purchase magic items with our fortune and not be on the Lady of Pain’s clock for a while…”
Their friend, Tefnek, a Ranger from Chult, is with them. Their pterodactyls are in a cart/pen on a mule-drawn cart.
With the Staff of the Forgotten One, Bugwump’s Arcanna rolls are always amazing. He rolled 27 to know more about the Shadowfell and so I told him what I knew of the Despair that can infect travelers and a bit about undead being prevalent, home of the Raven Queen – blah blah blah. The roll is so high, though, I told the player I’d answer questions later as they came up.
When Kuru heard about the Despair, he bought some joke books from the Vistani.
They travelled away from the Domains of Dread and towards the Shadowfell. When they were exhausted, they came upon a hill above the mists, a waypoint for travelers. Already camped there were 4 Holy Knights of the Raven Queen, know as the Raven Queen’s Consorts, they are undead hunters.
They were very intrigued to hear that the Sigil 6 had killed the First Vampire. The quartet of holy knights, Chatham, Corax, Podum and Morpha (I went to the Raven Wikipedia page and chose words that seemed like they’d make cool names). They had been tracking Lord Soth across the Shadowfell, where he was riding with his posse, recruiting new allies.
Players’ Addendum (Jusko’s Player): My favorite part is that while you’re orating a tax report, and Flodier and Kuru are trying shadow puppetry to make your story seem more dynamic, Jusko is boosting Trundle to engage in some light vandalism and he’s totally into it. We’re 15 year olds with magic lasers.
(Helewynn’s Player): “My favorite part was the entire kerfuffle that occurred after Helewynn just outright told the knights that they had killed Strahd, and then there’s 20 minutes of back and forth bickering in front of four stunned black knights who continue to feed them increasingly better food, and then Bugwump magically pukes on the black breastplate. I5 year olds with fresh tattoos and magic lasers.”
DM’s Note: Bugwump puked on the breastplate because Bugwump’s player describes the Frog-Kin Wizard’s spellbook as being glands on his body and so his spell descriptions are often biological in some way. The vomiting was a Non-Detection spell, leading to some amazing back and forth about Frog-kin society and vomiting as a ritual act.
Jusko discussed having Lord Soth’s breastplate, having found it in Strahd’s castle. He admitted the breastplate seemed to want him to devour life from others. When Kuru ribbed him about having it, Jusko admitted wanting to enter Gloomwrought with an ace up his sleeve, something to barter with.
They got to a bridge from the mists, over a bottomless shadow chasm, leading into the Shadowfell. The bridge was fortified by towers inhabited by Shadar-Kai. The knights were to be given free crossing without paying and insisted, upon hearing from Trundle that the Sigil 6 had killed Strahd, that they told the tale.
“How do we know you are not a Dreadlord, trying to escape?”
“Because we are he Sigil 6 and we just killed Strahd.”
When they were crossing the bridge, all of the Shadar-Kai, fully cloaked and veiled, were gathered to hear the Tale of Strahd’s Slaying. Jusko told them that Helewynn had run him through and so Helewynn told the tale. Elves sworn to the Moon have some kinship to Elves born in shadow, I thought. And so, on a bridge above a bottomless chasm, a Moon Elf Barbarian told the Death of Strahd in High Elvish to Shadar-Kai.
Helewynn told the tale and asked Jusko to show Strahd’s signet ring, which he did. An old Shadar-Kai crone approached to verify and she yelled, “TRUTH!” in her Shadowfell dialect of High Elvish to the crowd, who gasped audibly.
DM’s Note: Let me stop for a second and say what I loved about this scene. Jusko’s player set up Helewynn’s player and Helewynn’s player set him up right back. The picking up of the signet ring was something Jusko’s player talked about doing; there was no real reason for Helewynn’s player to take notice but they did remember that detail and used it to make another character relevant in a scene. It was players awesoming up other players. To me, that is what good play is – bolstering others at the table.
Helewynn did not roll high on the Performance roll, even with Advantage. They still believed her but in the legends to come, there would be huge misunderstandings and misrepresentations of what really happened.
I rolled an 8 and a 2 for the first encounter and had a 4e character who was a Raven Queen Paladin, so I used my idea for that character to flesh out these knights.
I wasn’t sure how to take them out of the Mists, so I rolled a 9 and a 6 and immediately thought of a Shadar-kai toll bridge. I have more thoughts on this and will seed those in the next session.
It was a low-key game; I was feeling low energy but I loved what came out of it.
Next Game: Jusko’s player suggested the Shadar-Kai give their Moon Elf cousin a gift for her tale. Love it. We’ll start there next game before heading into the Ygoni Valley.
What do you think the Shadar-Kai should offer Helewynn as a gift for telling them about how she killed Strahd?
More Actual Play posts about the Thursday Night Delving Club’s shenanigans? Links Below: