All Shadows Lead to Gloomwrought, Session 7, On the Salt Road

All Shadows Lead to Gloomwrought / Session 7: On the Salt Road

In which the Sigil 6 save a merchant caravan from a zombie mob.

Who are the Sigil 6 – Trundle, Helewynn, Bugwump, Kuru, Jusko and Failed Soldier?

Sigil 6 Subject Divider
  • It was a slow start tonight. Jusko’s player missed last game and I had said he had a common Shadow Flu, in which one’s shadow tries to kill them. It was quickly deemed the Shadow Shits, a nickname for the sickness, turning it into a shadowy poop joke. 😛

    Jusko’s shadow asked him to go into the Mists and take over Barovia and Jusko was having NONE of it. With a few Shadar Kai War Corvid riders, they met back up with the rest of the Sigil 6. Kuru started a conversation with the Shadar Kai riders about their strategies in fighting a dragon.

    “We run.”

    “But what would you do if you saw us getting attacked?”

    “We’d help those who were running.”

    Kuru is now discussing turning a cart into a mobile ballista platform.

  • They found a magical Cudgel of St. Cuthbert, a girdle dedicated to Kord, god of Storms and Strength and a mirror with a cityscape across the border. Kuru quickly used the mirror to scry on a thief ally from Sigil and watched him play a tile game with the thief’s grandmother. Trundle took up the cudgel (+2) and the Girdle of Kord (21 Strength). I need a way to make up magic items and treasures on the fly. I got inspiration for these on this table:

    Shrines in the Outlands
  • Failed Soldier had the 3 Who Are 1’s skull, the 3 skulls of the cursed paladins, fused into one undead abomination skull. He used his shiny new spell, Legend Lore and learned that the 3 siblings gained the attention of the Shadow-God Triumvirate that made the Demi-Plane of Dread. They put a bounty on their heads and Vecna, at something called a Lich-Moot, took it up, cursing them for their hubris in hoping to bring light to the Shadowfell. The 1 skull will become 3 again if it is blessed by three angels.

    The Three Who Are one
  • I asked Helewynn how she was getting her werewolves together. She described taking the out for a run a bit ahead of the caravan and I rolled to see what there was to see and there was a merchant caravan getting attacked by a Zombie Mob.


    Shadowfell Encounters
  • Helewynn described the werewolves putting pressure on the zombies to give the almost-overwhelmed caravan guards some breathing room. I wasn’t sure what to roll for that. Drew described how he uses the D&D skills and so we asked Helewynn what her approach was and we decided Survival was the skill to use for her approach.

    The battle with the mob started off rough but Trundle shielded Failed Soldier from a rough crit, Kuru let loose with his wand of lightning bolts and Jusko came across with an attack from the back of his pterodactyl, Stupid Dragon, using a Fighter power that got the zombies’ attention and got them to concentrate their attack on him.

  • Failed Soldier looked among the caravan for undead and they quickly discovered that the guard captain was a vampire. Captain Simon was Gloomwrought-born; the caravan is heading to a Shadar-Kai citadel to the south.

    I rolled on a table in the DMG that I wasn’t wild about and got a Wand of Magic Missiles, a Ring of Water Walking, a Staff of the Adder and Pipes of Haunting. The group is deciding if they want to purchase any of their arcane stash.

Sigil 6 Subject Divider

DM’s Notes: This week I posted the following in the Facebook Group: “Things in the Shadowfell are strange. What has your character noticed in this land of undead, darkness and shadow? Strange dreams? Shadows behaving strangely? Sad thoughts of home?” The players responded with the following awesome and inspirational stuff:

I think Shadowfell trees bloom in black – fragile purple-black flowers, inkwet black leaves in summer, autumnal leaves blowing in the wind like scattering fibers of scorched mummy wraps – both particulate and weave somehow.

Player of Jusko

I think the autumnal imagery is a constant; despite a cycle of “growth,” the season always seems like late fall, when things are dying. But there is no winter to prepare the world for spring. Bugwump has started to notice the sameness of things: temperature, “sunlight,” the unmoving shadows with sharp edges. In fact, his own shadow has started to unnerve him, because every day it seems more separate from him.

Player of Bugwump

Failed Soldier’s Dreams, or the equivalent for those who do not sleep, are full of ravens cawing and looking intently at them as if to convey some truth that lies just out of reach.

Like Bugwump, they have noticed something odd about their shadow. The bright spot in the shadow that can often be seen by those who notice things, a common telltale of a corpse flea is shifting. For Failed Soldier, this has always shown in the head of the sleeve’s shadow. They have not seen it move, but notice it from time to time in the chest, the hand, sometimes nearby, but separate from the sleeve, as if it does not know where to nest.

The cycle of decay and rebirth is strange here in the Shadowfell. Like the town, many things are not complete. Nothing seems new, yet nothing really decays completely either.

Player of Failed Soldier

The Shadowfell food is bland. No matter how many spices are added to it everything ends up tasting…grey. Like shadows. Helewynn has started to eat less and less, and started to sleep a little more. Because her dreams are colored brilliant shades of red, and filled with the tastes of raw meat and iron rich blood. In the morning she turns away from whatever breakfast is offered with a wistful sigh born of half remembered phantom feasts of flesh.

Player of Helewynn

I need to use this good shit in game.

Next Game: Deeper into the Shadowfell – I need to spruce up the random encounter table. I also get to lore-drop some shit that is happening in Gloomwrought that is a direct result of their actions and I can’t wait…

Ygoni Exodus Map
Sigil 6 Subject Divider

More Actual Play posts about the Thursday Night Delving Club’s shenanigans? Links Below:

These designs and more in my Threadless shop – t-shirts of all kinds, mugs, stickers and even shower curtains…

2 thoughts on “All Shadows Lead to Gloomwrought, Session 7, On the Salt Road

  1. Pingback: Thursday Night D&D Crew’s Characters – Githyanki Diaspora

  2. Pingback: Encounter Tables – Githyanki Diaspora

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