These are hirelings I have made for our Trophy Gold game but are clearly useable for whatever medium you use for pretending to delve into demon-haunted ruins for “the gold and experience,” as China MiĆ©ville said.
Whenever I asked questions about the characters I realized that for me almost all of the answers were YES but I’m sure you’ll have your own answers and your own questions.
Will I ever put together a fictional duo with names as good as Chatwyn & Sprunt? I doubt it. The search terms that got me there are hazy, maybe 15th century British surnames? I saw Sprunt and knew right away that was the name for our guy with the spiked mace. Chatwyn followed suit.

Aksil is who got hired in our Friday game and I like them very much. Their name came from doing some searching on Berber names from Morocco.

One of the many problems with grabbing art from the British Library’s flickr account is finding cool warrior women. I had this image saved for a long time and decided they could fight in skirts when I saw an image illustrating what girding one’s loins meant back in the old days. The names were taken from Lithuanian villages, an homage to my mother’s side of the family.

Dhea was made by cutting and pasting a witch about to be burned onto the armored body of one of her captors. The name Dhea came from nowhere. I wonder if she’ll be burned or lead a new religion or find some other path.

This is another pic I had been sitting on for a while. He almost seemed too put together for Fort Duhrin but I decided that was part of his strangeness.

I wrote about Piye and broke my own damned heart. If you use these NPC’s in your games and Piye gets home, please let me know. I found his name in a list of ancient Kushite monarchs.

When we played I only had Chatwyn and Sprunt, the Rubis Sisters and Aksil. The rest will be in town if the players should survive their first delve to return to Fort Duhrin. I am rooting for them but the forest and the fort seem determined to devour them and their dreams. If you meet any of these NPC’s in your games, please let me know how their fates turn out.
Here they are without text in case you want to add in your own backstories or stat-blocks. If you use them I’d love to hear about it.


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This is brilliant. Iām gonna build up a catalogue of hirelings for my next game now!
I’d love to see any that you care to share. Thank you for the kind words.
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