Thinking about those imaginary friends who want to play Into the Odd but in a setting that is a bit more D&Dish. Thinking this post over and it would not have been enough. Here are the tables from that post in a slideshow:
Maybe players get to choose which city their character is from and they get a character based on their hit point total. Perhaps new places and character options can be opened by forming relationships by new folk from different places.
Cool, then we take a hint from our Dragonslayers game and when players roll up their Strength, Dexterity, Willpower, HP and Coin, they keep track of any 1’s or 2’s. For every 1 or 2, they can roll one more time (everyone gets a free roll) on the table below, getting allies, pets, lore, weapons, reputations and spells that link one’s character to the setting in unexpected ways.
I’m thinking of a rule where players can choose the result of any 1 die roll during their chargen. If they have zero 1’s or 2’s, they seem to be the subject of a prophecy that may or may not be true and they can pick their one result from the d66 table below (but only after everyone with worse stats has already gone).
Yes, I know, I need tables for the spells. Luckily, I have a google doc with spell names that should do the trick. I’ll post those tables next time.
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