I’ve seen friendly hobbit parties cut off goblin’s fingers and local heroes done good threaten worse than that. In my experience, it is a sign of frustration at withheld information. Step out of game and talk it over, my friends.
What can we learn about The Mandalorian that we can bring to our gaming tables?
I’ve got a few ideas…
Mando material starts at around 4:18.
tl;dr Mando failed. He failed hard and failed often. He got his ass kicked by Jawas and yet he’s the best bounty hunter in the sector. No one threw that failure in his face. Think about how you can frame failures in your game so that it doesn’t belittle your friends awesome characters.
Mando material starts at around 7:43.
tl;dr The Mandalorian wasn’t trying to create a myth cycle for a new generation. It was trying to be a fun space western. The show wasn’t swinging for the fences.
I used the above technique in the Thursday night Trophy Gold game and got a wonderful tale from Jesse. He told me about how his orphan pickpocket broke into a noble’s house and had to kill the noble in order to get out.
I loved it because it wasn’t a kill that made the world a better place (well, depending on the noble) and there was a touch of shame in it. This kid was a treasure-hunter because they had lived a tough life and this was the only clear vocation open to them.
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These are the places you can regularly hear and/or see me talking about gaming or doing the thing and streaming some play. Links are both in the pictures and in the text beneath.
I’ll update this as more comes up.
In which I have a conversation with you about techniques that are shaking out at the tables where I sit and inspirational media.
In which Jason and I discuss the Trophy RPG and in doing so end up talking about game culture and techniques that link up to all kinds of tabletop RPG’s.
I’m often gaming on the Actual Play twitchstream channel.
My first time getting back to Marr’d since I playtested the Dictionary of Mu almost 2 decades ago.
I’ve been honored to play so much on the Actual Play channel, a place where I’ve made wonderful friends and played wondrous games.
I have a Threadless shop, all artists’ proceeds go to amazing causes. My hope is that my nerdery will make the world a better place somehow. Design examples below:
Links from Episode Reply Show Ain’t Easy
- Under Hollow Hills AP on Feelings First
- Under Hollow Hills
- Games from the Wild Wood
- The Thief and the Necromancer youtube playlist
- The Thief and the Necromancer in the Wizard’s Grimoire
Luke Speaks and Reply
- Judd’s Links in One Place
- Judd’s Youtube Channel
- Daydreaming About Dragons playlist
- Mars Operator
- MadJay’s Patreon
- Cyberpunk Nurse
- Highmoon Press
- Burned Over Zine
- Vincent’s Patreon
- Joshua’s Patreon
This is the improvisational worksheet mentioned in Episode 55 of Daydreaming about Dragons. It was made after talking to Janaki, trying to give structure to the ways I make things up on the move when the people at the table delight and surprise me.
If you have any questions please let me know.
This was made with Canva.com.