I don’t see folks mention Love Letters enough out there in the online wasteland. They are such a sweet piece of RPG-tech. Maybe it is because they are stuck in the Advanced Fuckery section of Apocalypse World.
Here are the letters I wrote up for our game later this afternoon:
I considered digging in to the fact that Lup stepped directly INTO the Psychic Maelstom during their time on Olde Earth but I’m going to be patient and let that Weird marinate a bit.
Bastet made a decision that was not only interesting but a bit out of character. The surly operator who in the first session fired a weapon from her spaceship into a tea room on a satellite paid some jetpack pirates to stand down and hired them as muscle while she’s in Luna City.
So good.
Moves don’t need die rolls; I forget that sometimes.
We’re playing this game later this afternoon, 1pm EST. Join us in the chat if you’d like. Link under the image below.
Preparing to play Apocalypse World: Burned Over with Jay and Aaron. Their playbook choices are kind of rootless, so I’m offering up some setting choices.
The Simple Desert: There are a few places where people dwell but it is all highway and desert in all directions. Where are you on an olde world map? Who knows? Who cares? Where are you getting your next drink of water?
Empirepocalypse: Eastern Seaboard, raise the sea level by 30 feet or so. Start in NYC, where people are surviving in skyscrapers, boats, remaining bridges and that ole decommissioned aircraft carrier/museum parked there.
Too close?
The Underground: Whatever happened on the surface, only people who retreated underground survived. The world is a series of tunnels and underground highways linking old mines to old missile silos to old government vaults.
Low Earth Orbit: There are enough space stations in orbit that the last of humanity is clinging to life while orbiting the tombworld called Earth. Moon-base, space elevator and a few space stations put up by the last of the space-capable powers before the apocalypse 50 years ago (India, China, Russia and the Vatican). Motorcycle gangs = jet pack gangs. Semi-truck = space shuttle. Interceptor Car = Orbital Fighter Jet.
We made a choice. An Operator and a Weaponized in Low Earth Orbit. Excited!
The Hard Zones are as follows:
The Olde Station – the piece of crap first floated into space. Often called The Tomb.
The Last Elevator – the last tether to Earth, used to grow food and transport those with the resources and the bravery to set foot on the ruined planet that birthed our species.
The Moon – our species’ first stop in space, now home to the closest thing to a city that remains and the defiled historical site of the First Landing.
The Highest Cathedral – the Vatican’s first orbital platform, an ambitious half-completed cross floating in space. The Jesuits produce some of the finest scientific minds left.
The Zhenbao-Damanski Station – Where Chinese and Russian clans play out the last pathetic breaths of earthbound political rivalries with Indian families trying to broker peace. The original name for the station is lost, now it is named after an island Russia and China fought over back on Earth.
I can’t WAIT to see their playbook decisions. They will say so much about the setting.
If you’d like to see more Apocalypse World: Burned Over Low Earth Orbit stuff, please check out the link to the Low Earth Orbit Index below.
When you take Trance before battle, roll your approporiate training: On a 10+, name one person who will die and one who will live. On a 7-9, name one person who will die or one who will live. On a miss you see a vision of the monster you become as a result of this battle and the fell havoc your hand brings to the universe, take -1 for this battle and hold 3 moving forward after the battle is done. [ ] +1 to a roll that brings this vision to reality. [ ] +1 to to a roll that brings this vision to reality. [ ] Roll this move again as if you were entering battle. Either retire this character as the destiny is made real or prove you have free will by changing the course of destiny.True Sword, a networked blade with an AI embedded in its core.
“I live in an apocalyptic dream. My steps fit into it so precisely that I fear most of all I will grow bored reliving the thing so exactly.” ― Frank Herbert, Dune Messiah
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In Book 2: Starships of the Traveller Little Black Box, it talks a bit about getting education and training. Easy enough to Apocalypse it up a bit. Here’s a different way to say something similar, drawing inspiration from ( or ruthlessly pillaging, depending on your POV) Apocalypse World and Burned Over:
But, Judd, you ask, what about stats?
I like that we’re saying that the limits of the human body aren’t interesting to us. What you use to change the world is your training and in order to gain training you have to go out and interact with the world.
What about non-basic moves?
Non-basic moves are all tech. Maybe the True Sword, a networked blade with an embedded AI, gives you a move like the Gunlugger’s Not to be Fucked With, where you fight as a gang. Certain drugs give you access to psychic powers.
A True Sword and a cool way to show the end of the blog post
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