Reddit GM Advice: Make Up Story, Tomb Factions & Am I Going to Be a Bad DM?

Reddit GM Advice: Make Up Story, Tomb Factions & Am I Going to Be a Bad DM?

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

r/OSR HELP and r/DnD DMing

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Reddit GM Advice: Greybeard, Original or Pre-Written and Random Encounter Tables

Reddit GM Advice: Greybeard, Original or Pre-Written and Random Encounter Tables

TEXT: REDDIT GM ADVICE THREAD

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The Sigil 6, Getting the Band Back Together

The Sigil 6, Getting the Band Back Together

We began the campaign in 5 Torches Deep, shifted over to 5e and now we are playing Godbound.

Read more about the Sigil 6 here.

Tonight in our game the Sigil 6 see a comet that was their sign to meet up in Sigil, jump on a ship on the Astral Sea and head to the Radiant Citadel…

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

Kuru

Origin Halfling Ninja Village

Past Career Rogue Arcane Trickster

Relationship: Sigil 6, Council of 3, Cult of Songrim

Words: Deception, Fire and Theft

Shepherd

Origin Corpseflea – Bodychanger

Past Career Failed Soldier

Relationship Attuned to the Raven Queen

Words: Death, Health and Knowledge

Trundle

Origin Dwarven AWOL

Past Career Dwarven Ranger

Relationship Traveller

Words: Journeying, Artifice and looking like Health

Jusko

Origin Exiled from a Noble House

Past Career A knight, a thief, a prisoner

Relationship Welded to the Sigil Six

Words: Sword, Sky and Command

Helewynne

?

(Sorry, Aaron)

Bugwump

?

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

Normally, I jump in with both feet but for whatever reason, I wanted to re-read the Radiant Citadel info just one more time before the Sigil 6 arrive. In the past month I have started a new job and I’m still figuring out my week-night energy levels. I’m confident I can still run this game and want to continue but tonight I cut things short rather than press on. This new normal is causing me to be cautious.

Everyone was scattered. Each player told me where they were as we began.

Kuru was in front of three hobbit ninja grandmothers who run the village where he was born.

Shepherd was on the shore of the Astral Sea, watching a Corpseflea coming out of the sea for the first time.

Jusko was furiously packing in his beach apartment in Chult with new Chultan tattoos.

Trundle was figuring out the boundaries of his new Well of Worlds, wanting to learn what began the war between the dwarven citadel where he was born and the demons who have been laying siege to it for as long as anyone can remember.

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

Such amazing starting places.

Kuru was chided by the hobbit-ninja-grandma’s to take a spouse, build a home and settle down. When he refused, they gave him a letter of introduction to the Court of Whispers.

Shepherd, true to his name, guided the newborn Corpseflea to Sigil where this strange species has a small neighborhood. We got a cool guide to how they inhabit bodies and how Shepherd taught this newborn how to control it and find their place in their corpse. The newborn had a vague memory of emerging from some kind of cocoon.

Jusko wished Dacaad well and the Chultan leader gave him an ancient Omuan scroll about the Radiant Citadel. The ancient elders had hoped to move Chult to the citadel somehow.

Trundle’s quest took the most time. He found an ancient glyph carved in stone of dwarves building a prison and then the prison being turned into a temple and there was a Balrog, a Baatezu, a Pit Fiend – it was levitating a few feet from the ground, sword and whip on hooks nearby. It tried to convince Trundle to be a diplomat, talking about how it had taken control of the citadel as akind of demi-god and its Devil comrades did not approve. The Pit Fiend believed the Demons were spillover from the Blood War, sent to punish him for not returning to its duties in Hell. Trundle left, saying he would return to discuss this matter further – wanting the war to end.

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

We wrote up our new bingo board and just got some role-playing in as the group enjoyed being together again.

If you want to know more about our XP houserule, here’s more about that.

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

Next week: The Radiant Citadel, Angels, anarchists, rebels, Shadow of the Sun

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Reddit GM Advice: First Campaign, All Beard Campaign & Your Own 9 Hells

Reddit GM Advice: First Campaign, All Beard Campaign & Your Own 9 Hells

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

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Reddit GM Advice: Words in Mouth, WTF & Character Death Stress

Reddit GM Advice: Words in Mouth, WTF & Character Death Stress

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

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Sigil 6 Session 0ish

Sigil 6 Session 0ish

We began the campaign in 5 Torches Deep, shifted over to 5e and now we are playing Godbound.

Read more about the Sigil 6 here.

The Sigil 6
Journeys Through the Radiant Citadel
Session 0 Godbound

With turquois lion standing on the title.

Tonight in our game…1 player had technical issues, 2 were pulled into late nights at work and so the 3 remaining worked on moving their characters over to Godbound. We are deliberating over how we are going to deal with hit points – starting hit points like a first level Godbound character or use their level as hit dice from the D&D game? We’ll talk it over next week when we have more of us at the table.

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

The last leg of your journey to the Radiant Citadel is uneventful on board the Hammerhead ship, The Long Rest. Captain Qairste, is an old salty Githyanki Marine, long-since gone AWOL from the Lich-Queen’s Imperial Navy. She loves talking to each of you about your adventures in Sigil, the city she plans to retire to some day.

What do you remember most about that long trip through the stars into the Astral Sea?

What part of your life/adventures do your dreams return you to?

Posted on the Thursday Night Delver’s FB group
Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

I think Godbound will solve the 5e Hit Point bloat issues we’ve been having while giving the group lots of fun powers to play with. I’m excited to stat out some Demon Lords, Arch-Liches and Dukes of Hell to see how they shake out in combat. We’ve got some things to sussing out to do but I’m looking forward to both the process and getting to some play next week.

Sigil 6 Subject Divider with rule of 3 Sword and Rule of 3 key in front of a pink and purple gradient in the color of the Journeys Through the Radiant Citadel colors...

Dear Sigil 6,

I hope this letter finds you well. It is my hope that these words will help you have your feet under you when you arrive.

The Radiant Citadel is a city built around a massive Auroral Diamond, orbiting around this central city are Concord Jewels that lead to other worlds – and all of this is floating in the murky Astral Sea. It is a bright and shining place, with conflict and politics as one might expect. Most often, I am left with the feeling that these are good people, doing their very best with complicated situations.

Some of the Concordant Worlds

Yongjing – capital of the Great Xing, an impressive nation with a dynasty that has brought peace and prosperity after centuries of plague and uncertainty. Rumors abound that the White Jade Emperor’s reign will soon end, plunging Xing into chaos. This might be your first mission, depending on the timing of your arrival.

San Citlan – this world revolves around a city built at the confluence of ley lines with severe economic disparity and people with a strong bond with their honored dead. Shepherd should love it.

Zinda – a shining city full of guildhalls and universities in the midst of a dense jungle on the shore of a deep and dark ocean. There is a revolution brewing, rebels who call themselves the Bloodletters trying to seize power and opportunity from the Kings of Coin and their enforcers, the Silent Verse.

The Sensa Empire – a trio of city-states that runs on gold mines, held together by Empress Inaya. The arid landscape makes farming difficult but luckily, the empire’s gold allows them to import food. The balance between each city-state’s monarchies and the way they bow before the Empress is a complicated set of traditions and marriages.

Tletepec is a group of cities built among the forests that are surrounded by volcanoes, said to be the area’s heroes. The area’s history is a cycle of death and rebirth brought on by volcanic eruptions.

Atagua is a series of grasslands and wetlands with narrow tropical forests along the Holroro River. The people here are from a diverse range of cultures and work hard to communicate and keep the region from plunging into war.

I am missing some. Yallna is a world at war, with the Raven Queen and Orcus opening warring amidst a series of valleys where the long-departed Wizard-Kings left their towers and citadels.

And there is a young place, only a few years old, ruled by the ambitious Hajek family, whose name is said to be written on the foundation of the world.

I am missing some and haven’t even introduced you to the Court of Whispers, nor the Shieldbearers and the Speakers. We’ll talk when you arrive.

I hope your journey is restorative.

Quarace

In-game letter, also posted to the Thursday Night Delver’s FB group
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Reddit GM Advice: Crime Tables, Questions before the Duel & Adventurers found Guilty

Reddit GM Advice: Crime Tables, Questions before the Duel & Adventurers found Guilty

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

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Reddit GM Advice: Grief, God of Mimics, & Alternate Campaign Ideas

Reddit GM Advice: Grief, God of Mimics, & Alternate Campaign Ideas

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

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Reddit GM Advice: Three 1d6 Tables, Please No Genocide & the Fantasy Table

Reddit GM Advice: Three 1d6 Tables, Please No Genocide & the Fantasy Table

TEXT: REDDIT GM ADVICE THREAD

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I made a list of 3 GM advice subreddits called RefAdvice.

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So, I’m currently running a campaign from a book – about half way through – and I was thinking I’d like to create my own one for the next game.
However, whenever I try to think of what should be the most basic question: what is the campaign about? – my mind just goes blank. I just can’t think of a single idea, not even a bad one. I’m not a creative person at all (which is an understatement) and I’m worried that if I can’t even come up with the main idea, how the hell am I going to build a whole campaign!
Am I going about this the wrong way? Or is this just a sign that I should stick to published campaigns?
Does anyone else get this? If so, what did you do to get past it? (If you did). And where do people get that ideas from? Is there something you do,bor do they just come to you?
Don’t try to think of a campaign. Try this:
Think of a fantasy realm. Picture it. Daydream about it for a while. How does the government work. What would it look like in a perfect world. Don’t worry about adventures yet. Just daydream about it. Jot down some notes. Maybe a holiday name or what the government looks like or what a city or castle looks like from a distance.
Now, you’ve got this fantastic table.
Kick out a leg. Break it. That perfect government has a problem, a huge problem that is causing more and more issues.
Ask the players to fix that problem.
Go from there.


As mentioned below, you do not have to create a huge sprawling campaign. You can also just run a few one-page dungeons and see what grows out of it.
One Page Dungeon Contest
Favorite One Page Dungeon Thread
And another fav 1 page dungeon thread
And one more…
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Campaign Ideas: Lots of Little Ideas 1

Campaign Ideas: Lots of Little Ideas 1

Campaign Pitch: My goal with these posts is to have a bunch of blog posts that friends could scan when we want to play something new or when gamer friends are visiting or when someone needs ideas. I’ve got a few still baking and so when this reddit thread inspired the above, I thought it might make for a good Campaign Ideas thread with lots of little ideas.

Don’t tell the folks who have been playing lots of “gather pieces of the triforce/One Ring to defeat the Big Evil” that building might look a bit like that. I’d like to think that it will feel different, that hiring artisans and dealing with magic spirits and such will change the face of building.

What is it like building a cathedral when a deity is in direct contact with their worshippers or might even show up?

Watch out for C.I.A. colonial “nation-building” with this kind of idea. I’m not saying it can’t be a fantasy campaign, just know that it is there and what the histories behind these kinds of interactions have been.

Information and data are the treasures. Publishing said data is glory. See also my all-too-dark take on Strixhaven’s fantasy academia. I nixed every running such a game because my friends who work or have worked in or near academia are too scarred to game it.

The key to this one, for me, is that the organization is actually worth building and worth supporting. I’m picturing the org having its own character sheet, like the Crew Sheets in Blades in the Dark.

Revolution makes for fun gaming. We’ve done it. Bonus points if, in order to destroy something, you have to create something else – build allies, be diplomatic, etc.

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