Reddit GM Advice: World Building Depth, Eye of Vecna, No One Solution

Reddit GM Advice: World Building Depth, Eye of Vecna, No One Solution

Reddit Icon in front of my lovely rainbow dice from Dice Envy.

I made a list of 3 GM advice subreddits called RefAdvice.

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Have unanswered questions about people and factions, things that you will discover through play. These could be something they are on the knife’s edge about and could go one way or another – or a goal they are striving for.

Daydream about them without writing plot. Have conversations with them or as them in the shower but don’t lock anything down; don’t hold it too tightly (as Avery Alder said in Monsterhearts). Just ponder and consider.

Jot down 3 words that describe them. It is best if two of the descriptors conflict with one another. People are full of contradictions.

Have goals that they are pursing. When players see them again, consider how they have changed and what they have accomplished or failed to accomplish since they last met.

Digest media from a diversity of points of view.

Good luck!

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You can really have fun with this character’s perception.

Maybe sometimes they see what Vecna has seen in the past, scenes from when Vecna was a Wizard-King with a loyal knight friend named Kaz.

Sometimes they’ll see Vecna in the future, an Archlich making secret plans to destroy worlds.

Sometimes they might just see someone’s secrets, their most hidden things.

And sometimes Vecna will see them and nod, welcoming the to the fold.

Perhaps they can feel the person with the Hand, out there, moving towards them slowly.

Have fun!

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Or don’t come up with a solution. Let your players deal with that.

That way there’s no one right answer. Maybe there are several or some half-measures or some solutions that will degrade over time. Be open to solutions that deal with compromise and messiness.

Not having a solution leaves it in their court.

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Reddit GM Advice: Bloodied State, Villages, Simplicity & World-Building

Reddit GM Advice: Bloodied State, Villages, Simplicity & World-Building

Reddit Icon in front of my lovely rainbow dice from Dice Envy.

I made a list of 3 GM advice subreddits called RefAdvice.

Maybe when a creature is at half hit points they take on a tag called Bloodied and some monsters get stronger when they are Bloodied or even gain strength from their Bloodied allies.

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Emiel Boven's Fun Skulls Subject Divider

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https://www.patreon.com/emielboven/posts

Find a one page dungeon and start the game right at the dungeon’s beginning.

Find a map of a ruined castle and toss some bandits in it.

An owlbear is killing local sheep…

Just keep it simple.

Good luck!

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Sometimes it is the village the players are starting in.

Sometimes it is a phrase from an old bit of notebook scribbles: “The Tiefling Dukes, in their heyday, had 13 Witch-Towers bequeathed to them by the Devil-Tyrant.”

Sometimes I hear a friend has never fought a dragon in a game and so I make a setting with a greedy dragon family using its power to rule over a countryside so he can attempt to kick those dragons in the teeth.

Sometimes I read a book or listen to a podcast about history and that pops something off.

Start where you are passionate and have energy because when you run out of said energy, you’ll want to keep going. Don’t spend energy on anything that isn’t inspirational or useful at the table.

Good luck!

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More Reddit GM Advice

More Reddit GM Advice

Reddit Icon in front of my lovely rainbow dice from Dice Envy.

I made a list of 3 GM advice subreddits called RefAdvice.

Dagger Subject Divider

Incorporate that idea of destroying something and remaking it stronger into every aspect of the world you can.

When healers give healing, have them talk about bones re-knitting stronger.

When someone dies, instead of rest in peace, have folks say something about them returning, better made in a better world.

When blessing a new building, have the priest say something about building it better next time should it fall.

Have that theme of rebuilding first and foremost in your mind when you are making the world. When you think about the lore of a city – what was on that spot BEFORE the city – how is the city a better version of that…

Good luck!

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GM: You’ve got some time before things heat up again. What do you get done in that month?

Player: I’d like to fix the fighter’s broken magical sword with that magic orchid we got from that time in that place with the thing.

GM: Cool, sounds like you have everything you need. Whose forge do you use?

Player: My brother is a smith in the city, remember? I’ll use his forge.

GM: Right! I had forgotten. Y’know, there’s no skill for making things in 5e. But you have plenty of time and space. Let’s just say you do it, yeah?

Player: Sounds good.

GM: Let’s have some role-play with you, your brother and the fighter as you finish…

  1. Establish what they want to do.
  2. Decide how to do it – rolls necessary? Anything need to be gathered?
  3. Role-play a short scene to make it real and let the moment breathe.

Hope that helps! Good luck.

Dagger Subject Divider

Don’t feel like you have to write out a beginning, middle and end. You don’t have to make a publishable product (and honestly, many published products aren’t that useful at the table in play). You have to get started.

Ask the players to make characters to deal with Astral Elves coming to the Realms with an eye towards taking over. Diplomats, spies, monarch’s agents – people who will be asked to deal with this shit.

Start with a cold war, with the Astral Elves making allies and winning people over with promises that colonizers always start with. Get some ideas for a first adventure, a minor tussle or a conflict in Cormyr as the Astral Empire try to win over the Purple Dragons.

Have fun! Good luck.

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Subtlety is over-rated.

Subtlety is over-rated.

https://twitter.com/Judd_of_Kryos/status/1482884960574922754
Your #DnD players are journeying to a new town and something is amiss. 👀 What are some subtle ways to hint to your players that something is wrong here?
Kids run up to the party cleric and/or paladin and all if their gods are going to destroy the devils that the mayor has summoned to consolidate their power. #subtle #DnD
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From: https://www.clevelandart.org/art/1922.26.a

Most of the time I’d rather get my players into the mix with information at hand so they can make interesting, informed and meaningful decisions. There will still be room for surprises but in my experience, when I find myself actively hiding something from the players it is often a mistake.

Uncovering secret lore or figuring out a complicated situation can be fun. I’m just saying, keep careful track of how hard you are working to keep secrets or keep information from the players. Character decisions are far more interesting when they have more information.

Even when players don’t know things, I don’t think of it as hiding it from them or being subtle. I think of it as controlling pacing by unspooling the hidden at the pace of their discovery, especially if they are after the information and are taking smart angles to find it.

https://twitter.com/Judd_of_Kryos/status/1482886474534170626
More subtlety? OK Statues of saints crying blood. The Screaming Tree is at it again, they say. Everyone who has killed can see and talk to the ghosts of those they have slain. Everyone in town is trying to get the merchant’s son out of the mirror he accidentally walked into.

These designs and more in my Threadless shop – t-shirts of all kinds, mugs, stickers and even shower curtains…

Blog of Judd Karlman from Daydreaming about Dragons

D&Dish: Questions to ask players about their character’s Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma

Asking good questions is such a big part of being a good librarian that it was a shock when Apocalypse World first made me really think about questions as a tool at the table. Of course gamers asked each other questions before Apocalypse World; I’m not saying the Bakers invented questions or the question mark. But naming the tools in one’s toolbox makes it easier to reach for said tool and makes it easier to discuss how to use them well.

The questions here go back and forth between questions for high stats and questions for low stats. They can easily be changed a bit for the middle of the road results.

Below are the pretty versions with world bubbles and character sheets but below that is just the text.


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DnD Sheet Questions


Strength

Were you born strong or did you work hard to become strong?

 

What is/was the worst part about not being the strongest?

 

What feat of strength have you always wanted to accomplish?

 

How did you survive without physical strength?

 

When you locked up with the strongest person you’ve ever wrestled, what happened that made you realize they were stronger than you?

 

Dexterity

When did you realize you were faster/more graceful than everyone around you?

 

What is your worst nightmare about being clumsy?

 

What feat of grace have you always wanted to accomplish?

 

What did you almost drop?

 

Which monster was the children’s game you were so great at named after?

 

Constitution

What did being hale and healthy allow you to accomplish?

 

What was your haven during your sickest days?

 

What did you survive because you are so durable and healthy?

 

When were you most sick and who took care of you?

 

What did you attribute your great health to? Ancestors? Deities? The crystal clear water in the streams where you grew up?

 

Intelligence

When did you first realize you were the smartest person you knew?

 

How did you deal with the written word being so difficult for you?

 

What was the first problem you solved with your intellect?

 

How do you react to being called dumb?

 

What was the first problem you could not think your way out of?

 

Wisdom

What did you realize about the adults around you at a young age because of your incredible perception?

 

What problem in your community did you not see because of your lack of wisdom?

 

When did you first give wise advice to a friend and how did their problem find resolution?

 

What personal shortcoming did you fail to see until it was too late and damaged your life?

 

Which prayer has the most personal meaning for you?

 

Charisma

Who were some of the first people you remember charming?

 

How do you recover from bad first impressions?

 

When was the first time you realized the power you wielded in front of a large audience?

 

Who did your lack of charm and social grace push away that you really regret?

 

What was the best performance of your life so far?