Utmost North

It is odd that Polaris captures what I feel like as an American right now, watching as the country I love melts under the sunlight.

Mario, Jeff, Julie and I played it tonight and I think me and Jeff had a bit of a disconnect. It was about the Solaris Knight and what his character thought of him and what mine did and a bit about what he thought about him and what I thought…no, forget our characters, it was just us.

Any game night with Starlight swords and the ability to help figure out where you and your friends fundamentally disagree about reality is a decent night of gaming.

And so it was…

21 thoughts on “Utmost North

  1. The game of it I played at Dreamation was totally a political metaphor, in places.

    But I’ve seen it do other metaphors just as well, which is really amazing.

    Matt

  2. The game of it I played at Dreamation was totally a political metaphor, in places.

    But I’ve seen it do other metaphors just as well, which is really amazing.

    Matt

  3. The game of it I played at Dreamation was totally a political metaphor, in places.

    But I’ve seen it do other metaphors just as well, which is really amazing.

    Matt

  4. a game about activism

    I have a vague memory of Ben describing Polaris as “a game about activism” (perhaps in an interview). I’ve been meaning to ask him to lay that out for me.

    Paul

    • Re: a game about activism

      I recall that too.

      One of the many things I like about Ben’s fantasy settings is that they are amazingly geeky cool and they are all about something.

      Giant robots, ice immortals from the utmost north, doors to other worlds that we can walk through…all about something.

    • Re: a game about activism

      I recall that too.

      One of the many things I like about Ben’s fantasy settings is that they are amazingly geeky cool and they are all about something.

      Giant robots, ice immortals from the utmost north, doors to other worlds that we can walk through…all about something.

    • Re: a game about activism

      I recall that too.

      One of the many things I like about Ben’s fantasy settings is that they are amazingly geeky cool and they are all about something.

      Giant robots, ice immortals from the utmost north, doors to other worlds that we can walk through…all about something.

  5. a game about activism

    I have a vague memory of Ben describing Polaris as “a game about activism” (perhaps in an interview). I’ve been meaning to ask him to lay that out for me.

    Paul

  6. a game about activism

    I have a vague memory of Ben describing Polaris as “a game about activism” (perhaps in an interview). I’ve been meaning to ask him to lay that out for me.

    Paul

  7. No sweat man, I enjoyed the game, I just felt like I was playing in a different setting than the rest of the table. Until your second to last scene where your “but only if” statement convinced my character to see things your way. Which I wanted as well so I could be on the same sheet of music as everyone else.

    • It’s a curious organic game. I’m reminded of those creatures that don’t have one brain but have just a neural net instead.

      I didn’t feel like I was even playing in “a” single setting. I felt like there were several settings with some crossover. But I didn’t find that upsetting. I established Solaris with an “I-am-your-father-search-your-feelings-you-know-it-to-be-true” type-angle, but I didn’t actually trust him. I played him first and I was feeling pretty dark about him. Remember that the first thing I said was “he kills everyone,” which you bargained down. Now THAT’s hatred for the people. 😉

    • It’s a curious organic game. I’m reminded of those creatures that don’t have one brain but have just a neural net instead.

      I didn’t feel like I was even playing in “a” single setting. I felt like there were several settings with some crossover. But I didn’t find that upsetting. I established Solaris with an “I-am-your-father-search-your-feelings-you-know-it-to-be-true” type-angle, but I didn’t actually trust him. I played him first and I was feeling pretty dark about him. Remember that the first thing I said was “he kills everyone,” which you bargained down. Now THAT’s hatred for the people. 😉

    • It’s a curious organic game. I’m reminded of those creatures that don’t have one brain but have just a neural net instead.

      I didn’t feel like I was even playing in “a” single setting. I felt like there were several settings with some crossover. But I didn’t find that upsetting. I established Solaris with an “I-am-your-father-search-your-feelings-you-know-it-to-be-true” type-angle, but I didn’t actually trust him. I played him first and I was feeling pretty dark about him. Remember that the first thing I said was “he kills everyone,” which you bargained down. Now THAT’s hatred for the people. 😉

  8. No sweat man, I enjoyed the game, I just felt like I was playing in a different setting than the rest of the table. Until your second to last scene where your “but only if” statement convinced my character to see things your way. Which I wanted as well so I could be on the same sheet of music as everyone else.

  9. No sweat man, I enjoyed the game, I just felt like I was playing in a different setting than the rest of the table. Until your second to last scene where your “but only if” statement convinced my character to see things your way. Which I wanted as well so I could be on the same sheet of music as everyone else.

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